7U Special Playing Rules
There are NO home team rules that override the playing rules.
Baseball - We will play with a regular baseball.
Innings - Six inning games (or two hour time limit)
- You must bat the entire lineup.
- Three outs or maximum four runs per inning. No runs beyond four will be scored in any inning, except the last which will be unlimited. In the unlimited inning, a team may score a maximum of eight runs. The unlimited inning must be declared prior to the start of the inning.
- Should a player become injured, sick, etc., an automatic out shall not be recorded, even if the batting order becomes less than nine players.
- The mercy rule is not in effect.
- Free defensive substitutions are allowed.
- Infield fly rule is not in effect.
- Four outfielders may be used. The outfielders should be positioned 15-20 feet behind the infielders.
- No stealing is permitted.
- No advancement on passed balls or wild pitches.
- No bunting.
- Fake bunting is prohibited.
- If a batter fakes a bunt and pulls back and swings at the pitch, the batter will be called out.
- Jiggling the bat around, offering to bunt and pulling back on every pitch will result in the batter being called out.
- Defense: One position coach will be permitted to position players prior to the pitch and instruct where to throw the ball once hit.
- Offense - One each in the third and first base coach’s box, and one pitching. The coach pitching should not assume the role of a base coach and instruct the runners.
- A runner may advance only one base on a ball hit that does not leave the infield (regardless if a recorded out or player reaching first base).
- The batter may not advance on an overthrow for a ball that does not leave the infield. Each base runner is permitted to only advance to the base they were going to on an overthrow. (Example, runner on second and infield play to third base. Third base makes a wild throw. The runner on second is only entitled to third base). If a runner does attempt to advance beyond the one base, the play will be ruled dead and the runner must return to the previous base.
- Runners may advance beyond the currently occupied or upcoming next base on a hit to the outfield, though not encouraged if the ball is timely controlled within the infield. However, if the runner continues to the next base the defense must make a play on that runner as the play will not be declared dead. If there is an overthrow on attempt to throw a runner out from the infield (after relayed from the outfield), the runner may not advance. If a runner does attempt to advance beyond the one base, the play will be ruled dead and the runner must return to the previous base.
Play Declared Dead
- The defense stops the runner.
- The lead runner stops (all following runners are considered stopped).
- The runner does not make an effort to advance.
- Once a runner turns back to his original base, he can not advance; however, lead runners may continue to the base they are headed for when a defensive play is being made.
Pitching – Player/Coach Pitch
- One inning per game.
- Innings 1, 3 and 5 are coach pitch. Innings 2, 4 and 6 are player pitch.
- Both the coach and pitcher will throw from 42 feet.
- Player Pitch: The player pitches until the batter strikes out, “walks” or puts the ball in play. If the player “walks”, the coach will then pitch to the batter. At that time, there will be no pitch count. The batter will be entitled to three pitches to either make an out or put the ball in play. If on the third pitch or any subsequent pitches the batter hits a foul ball, the batter will get to continue to bat until an out or non contact pitch is made. A player takes first base on a hit by pitch from a player pitching.
- Coach Pitch: The batter will receive six pitches. If the batter strikes out, an out is recorded. If the batter fails to put the ball in play after the sixth pitch, an out will be recorded. If on the sixth pitch or any subsequent pitches the batter hits a foul ball, the batter will get to continue to bat until an out or non contact pitch is made.
- If a batted ball hits the coach (pitcher) it will be declared dead and result in no pitch/play.
- Speed up rule - Mandatory for the catcher (next inning) and optional for the pitcher at any point. The runner will be the last recorded out.